Abstract: In this paper, a theoretical framework for interface design for complex systems is proposed. The approach, called Ecological Interface Design (EID), is based on the skills, rules, knowledge framework of levels of cognitive control. The fundamental goal of EID is to develop interfaces that provide the appropriate support for all three levels, but that do not force cognitive control to a higher level than the demands of the task require. The framework, consisting of a set of prescriptive design principles, is discussed, and an example of its application is presented.
Keywords: Analysis; Complex systems; Design; Ecological design; Models and theories; Software development
Originally published: Proceedings of the Human Factors Society 32nd Annual Meeting, 1988, pp. 254-258
Republished: G. Perlman, G. K. Green, & M. S. Wogalter (Eds.) Human Factors Perspectives on Human-Computer Interaction: Selections from Proceedings of Human Factors and Ergonomics Society Annual Meetings, 1983-1994, Santa Monica, CA: HFES, 1995, pp. 130-134.